True Draco Deck Breakdown

Main Deck

Dinomight Knight, the True Dracofighter
Dinomight Knight, the True Dracofighter
Dinomight Knight, the True Dracofighter
WATER 6
Dinomight Knight, the True Dracofighter
  • ATK:

  • 2500

  • DEF:

  • 1200


To Tribute Summon this card face-up, you can Tribute a Continuous Spell/Trap you control, instead of a monster. Once per turn, when your opponent activates a card or effect while you control this Tribute Summoned monster (Quick Effect): You can take 1 "True Draco" or "True King" Continuous Trap from your Deck, and either activate it or add it to your hand.

Ignis Heat, the True Dracowarrior
Ignis Heat, the True Dracowarrior
Ignis Heat, the True Dracowarrior
FIRE 5
Ignis Heat, the True Dracowarrior
  • ATK:

  • 2400

  • DEF:

  • 1000


To Tribute Summon this card face-up, you can Tribute a Continuous Spell/Trap you control, instead of a monster. Once per turn, when your opponent activates a card or effect while you control this Tribute Summoned monster (Quick Effect): You can take 1 "True Draco" or "True King" Continuous Spell from your Deck, and either activate it or add it to your hand.

Majesty Maiden, the True Dracocaster
Majesty Maiden, the True Dracocaster
Majesty Maiden, the True Dracocaster
WIND 5
Majesty Maiden, the True Dracocaster
  • ATK:

  • 2300

  • DEF:

  • 1500


To Tribute Summon this card face-up, you can Tribute a Continuous Spell/Trap you control, instead of a monster. Once per turn, when your opponent activates a card or effect while you control this Tribute Summoned monster (Quick Effect): You can add 1 "True Draco" or "True King" monster from your Deck to your hand.

Master Peace, the True Dracoslaying King
Master Peace, the True Dracoslaying King
Master Peace, the True Dracoslaying King
LIGHT 8
Master Peace, the True Dracoslaying King
  • ATK:

  • 2950

  • DEF:

  • 2950


To Tribute Summon this card face-up, you can Tribute Continuous Spell/Trap Card(s) you control, as well as monsters. Unaffected by the effects of cards with the same card type (Monster, Spell, and/or Trap) as the original card type of the cards Tributed for its Tribute Summon. Once per turn, during either player's turn, if you control this Tribute Summoned monster: You can banish 1 Continuous Spell/Trap Card from your Graveyard, then target 1 other card on the field; destroy it.

The Winged Dragon of Ra - Sphere Mode
The Winged Dragon of Ra - Sphere Mode
The Winged Dragon of Ra - Sphere Mode
DIVINE 10
The Winged Dragon of Ra - Sphere Mode
  • ATK:

  • -1

  • DEF:

  • -1


Cannot be Special Summoned. Requires 3 Tributes from either side of the field to Normal Summon to that side of the field (cannot be Normal Set), then shift control to this card's owner during the End Phase of the next turn. Cannot attack. Your opponent cannot target this card for attacks or by card effects. You can Tribute this card; Special Summon 1 "The Winged Dragon of Ra" from your hand or Deck, ignoring its Summoning conditions, and if you do, its ATK/DEF become 4000.

Card of Demise
Card of Demise
Card of Demise
Spell Normal
Card of Demise

    Draw until you have 3 cards in your hand, also for the rest of this turn after this card resolves, your opponent takes no damage. During the End Phase of this turn, send your entire hand to the GY. You can only activate 1 "Card of Demise" per turn. You cannot Special Summon during the turn you activate this card.

    Disciples of the True Dracophoenix
    Disciples of the True Dracophoenix
    Disciples of the True Dracophoenix
    Spell Continuous
    Disciples of the True Dracophoenix

      You can target 3 "True Draco" and/or "True King" cards in your GY; shuffle them into the Deck, then draw 1 card. During your Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 "True Draco" or "True King" monster face-up. If this card is sent from the Spell & Trap Zone to the GY: You can target 1 Spell/Trap on the field; destroy it. You can only use each effect of "Disciples of the True Dracophoenix" once per turn.

      Draco Awakening
      Draco Awakening
      Draco Awakening
      Spell Continuous
      Draco Awakening

        When this card is activated: You can add 1 monster from your Deck to your hand ("True Draco", "True King", "Dracoslayer" Pendulum, or "Dracoverlord" Pendulum). If a face-up "True Draco" or "True King" monster(s) you control is destroyed by battle or card effect and sent to the GY: You can target 1 of them; place it in your Spell & Trap Zone as a face-up Continuous Spell. You can only use this effect of "Draco Awakening" once per turn. You can only activate 1 "Draco Awakening" per turn.

        Dragonic Diagram
        Dragonic Diagram
        Dragonic Diagram
        Spell Field
        Dragonic Diagram

          All "True Draco" and "True King" monsters on the field gain 300 ATK/DEF. The first time each Tribute Summoned "True Draco" or "True King" monster would be destroyed by battle each turn, it is not destroyed. Once per turn: You can destroy 1 other card you control or in your hand, and if you do, add 1 "True Draco" or "True King" card from your Deck to your hand.

          Pot of Duality
          Pot of Duality
          Pot of Duality
          Spell Normal
          Pot of Duality

            Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.



            Tag(s):

            Terraforming
            Terraforming
            Terraforming
            Spell Normal
            Terraforming

              Add 1 Field Spell from your Deck to your hand.



              Tag(s):

              True Draco Heritage
              True Draco Heritage
              True Draco Heritage
              Spell Continuous
              True Draco Heritage

                During your Main Phase: You can draw cards equal to the number of "True Draco" and "True King" card types (Monster, Spell, and Trap) sent from the field to the GY this turn. During your Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 "True Draco" or "True King" monster face-up. If this card is sent from the Spell & Trap Zone to the GY: You can target 1 Spell/Trap on the field; destroy it. You can only use each effect of "True Draco Heritage" once per turn.

                Skill Drain
                Skill Drain
                Skill Drain
                Trap Continuous
                Skill Drain

                  Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).

                  The Monarchs Erupt
                  The Monarchs Erupt
                  The Monarchs Erupt
                  Trap Continuous
                  The Monarchs Erupt

                    Activate this card only if you have no cards in your Extra Deck and control a Tribute Summoned monster. Negate the effects of all face-up monsters on the field, while those monsters are face-up on the field, except Tribute Summoned monsters'. During your End Phase, if you control no Tribute Summoned monsters, send this card to the Graveyard.

                    True Draco Apocalypse
                    True Draco Apocalypse
                    True Draco Apocalypse
                    Trap Continuous
                    True Draco Apocalypse

                      If this card is sent from the Spell & Trap Zone to the GY: You can target 1 monster on the field; destroy it. You cannot activate the following effects of "True Draco Apocalypse" in the same Chain. ● You can target 1 other "True Draco" or "True King" card you control; destroy it, and if you do, the ATK/DEF of all face-up monsters your opponent controls become half their current ATK/DEF (even if this card leaves the field). ● During your opponent's Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 "True Draco" or "True King" monster face-up. You can only use each effect of "True Draco Apocalypse" once per turn.

                      True King's Return
                      True King's Return
                      True King's Return
                      Trap Continuous
                      True King's Return

                        If this card is sent from the Spell & Trap Zone to the GY: You can target 1 monster on the field; destroy it. You cannot activate the following effects of "True King's Return" in the same Chain. ● You can target 1 "True Draco" or "True King" monster in your GY; Special Summon it in Defense Position, also for the rest of this turn, you cannot Special Summon. ● During your opponent's Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 "True Draco" or "True King" monster face-up. You can only use each effect of "True King's Return" once per turn.

                        Main: 55 Extra: 15

                        3 cardFossil Dyna Pachycephalo
                        3 cardFossil Dyna Pachycephalo
                        Fossil Dyna Pachycephalo
                        EARTH 4
                        Fossil Dyna Pachycephalo
                        • ATK:

                        • 1200

                        • DEF:

                        • 1300


                        If this card is flipped face-up: Destroy all Special Summoned monsters on the field. Neither player can Special Summon monsters.


                        3 cardGizmek Orochi, the Serpentron Sky Slasher 3 cardGizmek Orochi, the Serpentron Sky Slasher
                        Gizmek Orochi, the Serpentron Sky Slasher
                        DARK 8
                        Gizmek Orochi, the Serpentron Sky Slasher
                        • ATK:

                        • 2450

                        • DEF:

                        • 2450


                        If this card is in your hand or GY (Quick Effect): You can banish 8 cards from the top of your Deck face-down; Special Summon this card. You can banish 3 cards from your Extra Deck face-down, then target 1 face-up monster on the field; destroy it. You can only use 1 "Gizmek Orochi, the Serpentron Sky Slasher" effect per turn, and only once that turn.


                        3 cardGren Maju Da Eiza 3 cardGren Maju Da Eiza
                        Gren Maju Da Eiza
                        FIRE 3
                        Gren Maju Da Eiza
                        • ATK:

                        • -1

                        • DEF:

                        • -1


                        This card's ATK/DEF are each equal to the number of your banished cards x 400.


                        1 cardMaster Peace, the True Dracoslaying King 1 cardMaster Peace, the True Dracoslaying King
                        Master Peace, the True Dracoslaying King
                        LIGHT 8
                        Master Peace, the True Dracoslaying King
                        • ATK:

                        • 2950

                        • DEF:

                        • 2950


                        To Tribute Summon this card face-up, you can Tribute Continuous Spell/Trap Card(s) you control, as well as monsters. Unaffected by the effects of cards with the same card type (Monster, Spell, and/or Trap) as the original card type of the cards Tributed for its Tribute Summon. Once per turn, during either player's turn, if you control this Tribute Summoned monster: You can banish 1 Continuous Spell/Trap Card from your Graveyard, then target 1 other card on the field; destroy it.


                        1 cardMaster Peace, the True Dracoverlord 1 cardMaster Peace, the True Dracoverlord
                        Master Peace, the True Dracoverlord
                        DARK 10
                        Master Peace, the True Dracoverlord
                        • ATK:

                        • 2950

                        • DEF:

                        • 2950


                        Requires 3 Tributes to Normal Summon (cannot be Normal Set). To Tribute Summon this card face-up, you can Tribute Continuous Spells/Traps you control, as well as monsters. You can only use each of the following effects of "Master Peace, the True Dracoverlord" once per turn. When your opponent activates a monster effect in their hand or field and you control this Tribute Summoned card (Quick Effect): You can negate the activation, and if you do, destroy that monster. If this Tribute Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can activate this effect; your opponent skips their next Main Phase.


                        1 cardQueen of the Blazing Domain 1 cardQueen of the Blazing Domain
                        Queen of the Blazing Domain
                        DARK 9
                        Queen of the Blazing Domain
                        • ATK:

                        • 3000

                        • DEF:

                        • 2500


                        Cannot be destroyed by card effects. If this card is in your hand: You can target up to 2 cards you control, including a face-up Spell/Trap; destroy them, and if you do, Special Summon this card. If you destroyed 1 card, return this card to the hand during the End Phase of the next turn, or if you destroyed 2, this card gains this effect instead. ● Any monster sent from the field to your opponent's GY is banished instead. You can only use this effect of "Queen of the Blazing Domain" once per turn.


                        3 cardThunder King Rai-Oh 3 cardThunder King Rai-Oh
                        Thunder King Rai-Oh
                        LIGHT 4
                        Thunder King Rai-Oh
                        • ATK:

                        • 1900

                        • DEF:

                        • 800


                        Neither player can add cards from their Deck to their hand except by drawing them. During either player's turn, when your opponent would Special Summon exactly 1 monster: You can send this face-up card to the Graveyard; negate the Special Summon, and if you do, destroy it.


                        3 cardVanity's Fiend 3 cardVanity's Fiend
                        Vanity's Fiend
                        DARK 6
                        Vanity's Fiend
                        • ATK:

                        • 2400

                        • DEF:

                        • 1200


                        Cannot be Special Summoned. Neither player can Special Summon monsters.




                        Tag(s):

                        2 cardAsh Blossom & Joyous Spring
                        2 cardAsh Blossom & Joyous Spring
                        Ash Blossom & Joyous Spring
                        FIRE 3
                        Ash Blossom & Joyous Spring
                        • ATK:

                        • 0

                        • DEF:

                        • 1800


                        When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                        2 cardChaos Distill 2 cardChaos Distill
                        Chaos Distill
                        Spell Continuous
                        Chaos Distill

                          While this card is face-up on the field, any card sent to your GY is banished instead. You can activate 1 of these effects; ● Add 1 "Macro Cosmos", or 1 card that mentions it, from your Deck to your hand, except "Chaos Distill". ● If "Macro Cosmos" is on the field: Banish this face-up card from the Spell & Trap Zone; add 1 LIGHT monster with ? ATK from your Deck to your hand. You can only use this effect of "Chaos Distill" once per turn.


                          3 cardClockwork Night 3 cardClockwork Night
                          Clockwork Night
                          Spell Continuous
                          Clockwork Night

                            All face-up monsters on the field become Machine monsters. Machine monsters you control gain 500 ATK/DEF, also Machine monsters your opponent controls lose 500 ATK/DEF. You can banish this card from your GY, then discard 1 card; add 1 EARTH Machine monster from your Deck to your hand. You can only use this effect of "Clockwork Night" once per turn. You can only activate 1 "Clockwork Night" per turn.


                            2 cardDimensional Fissure 2 cardDimensional Fissure
                            Dimensional Fissure
                            Spell Continuous
                            Dimensional Fissure

                              Any monster sent to the Graveyard is banished instead.


                              3 cardGordian Slicer 3 cardGordian Slicer
                              Gordian Slicer
                              Spell Normal
                              Gordian Slicer

                                This card's activation and effect cannot be negated. At the start of your Main Phase 1 or 2: Target any number of face-up cards on the field; for each targeted card, banish 1 card from your hand, or 6 cards from your Extra Deck, face-down, then return those targeted cards to the hand.


                                2 cardMetamorphosis
                                2 cardMetamorphosis
                                Metamorphosis
                                Spell Normal
                                Metamorphosis

                                  Tribute 1 monster. Special Summon 1 Fusion Monster from your Extra Deck with the same Level as the Tributed monster.


                                  3 cardPot of Desires
                                  3 cardPot of Desires
                                  Pot of Desires
                                  Spell Normal
                                  Pot of Desires

                                    Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.




                                    Tag(s):

                                    2 cardPot of Extravagance
                                    2 cardPot of Extravagance
                                    Pot of Extravagance
                                    Spell Normal
                                    Pot of Extravagance

                                      At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




                                      Tag(s):

                                      1 cardPot of Prosperity
                                      1 cardPot of Prosperity
                                      Pot of Prosperity
                                      Spell Normal
                                      Pot of Prosperity

                                        Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.




                                        Tag(s):

                                        3 cardRaigeki
                                        3 cardRaigeki
                                        Raigeki
                                        Spell Normal
                                        Raigeki

                                          Destroy all monsters your opponent controls.




                                          Tag(s):

                                          1 cardAnti-Spell Fragrance
                                          1 cardAnti-Spell Fragrance
                                          Anti-Spell Fragrance
                                          Trap Continuous
                                          Anti-Spell Fragrance

                                            Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them.


                                            3 cardBanquet of Millions 3 cardBanquet of Millions
                                            Banquet of Millions
                                            Trap Normal
                                            Banquet of Millions

                                              Banish any number of cards from your Extra Deck face-down, and banish the same number of random face-down cards from your opponent's Extra Deck, face-up, until the End Phase. You can only activate 1 "Banquet of Millions" per turn.


                                              1 cardMacro Cosmos 1 cardMacro Cosmos
                                              Macro Cosmos
                                              Trap Continuous
                                              Macro Cosmos

                                                When this card resolves: You can Special Summon 1 "Helios - The Primordial Sun" from your hand or Deck. While this card is face-up on the field, any card sent to the Graveyard is banished instead.


                                                3 cardMagic Cylinder
                                                3 cardMagic Cylinder
                                                Magic Cylinder
                                                Trap Normal
                                                Magic Cylinder

                                                  When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.


                                                  3 cardMirror Force
                                                  3 cardMirror Force
                                                  Mirror Force
                                                  Trap Normal
                                                  Mirror Force

                                                    When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                                    2 cardSolemn Judgment
                                                    2 cardSolemn Judgment
                                                    Solemn Judgment
                                                    Trap Counter
                                                    Solemn Judgment

                                                      When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                                      Tag(s):

                                                      1 cardThere Can Be Only One
                                                      1 cardThere Can Be Only One
                                                      There Can Be Only One
                                                      Trap Continuous
                                                      There Can Be Only One

                                                        Each player can only control 1 monster of each Type. If a player controls 2 or more monsters of the same Type, they must send some to the GY so they control no more than 1 monster of that Type.


                                                        3 cardCyber End Dragon 3 cardCyber End Dragon
                                                        Cyber End Dragon
                                                        LIGHT 10
                                                        Cyber End Dragon
                                                        • ATK:

                                                        • 4000

                                                        • DEF:

                                                        • 2800


                                                        "Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon" A Fusion Summon of this card can only be done with the above Fusion Materials. If this card attacks a Defense Position monster, inflict piercing battle damage.


                                                        3 cardDivine Scorpion Beast of Serket 3 cardDivine Scorpion Beast of Serket
                                                        Divine Scorpion Beast of Serket
                                                        EARTH 6
                                                        Divine Scorpion Beast of Serket
                                                        • ATK:

                                                        • 3000

                                                        • DEF:

                                                        • 2000


                                                        1 "Serket" monster + 1 monster with 2500 or less ATK If this card is Special Summoned, or at the start of the Damage Step if this card battles an opponent's monster: You can target 1 face-up monster your opponent controls or in their GY; banish it, and if you do, this card gains ATK equal to half the banished monster's original ATK. You can only use this effect of "Divine Scorpion Beast of Serket" once per turn. Can make a second attack during each Battle Phase, while a Level 10 or higher monster is banished.


                                                        3 cardMagikey Beast - Ansyalabolas 3 cardMagikey Beast - Ansyalabolas
                                                        Magikey Beast - Ansyalabolas
                                                        DARK 4
                                                        Magikey Beast - Ansyalabolas
                                                        • ATK:

                                                        • 2200

                                                        • DEF:

                                                        • 2000


                                                        1 "Magikey" monster + 1 Normal Monster, except a Token If this card is Fusion Summoned: You can add 1 "Magikey Maftea" from your GY to your hand. You can only use this effect of "Magikey Beast - Ansyalabolas" once per turn. Once per turn: You can target 1 Attack Position monster your opponent controls with the same Attribute as a Normal Monster or "Magikey" monster in your GY; change it to Defense Position, and if you do, it loses 1000 DEF. Banish any monster destroyed by battle with this card.


                                                        3 cardRed-Eyes Dark Dragoon 3 cardRed-Eyes Dark Dragoon
                                                        Red-Eyes Dark Dragoon
                                                        DARK 8
                                                        Red-Eyes Dark Dragoon
                                                        • ATK:

                                                        • 3000

                                                        • DEF:

                                                        • 2500


                                                        "Dark Magician" + "Red-Eyes Black Dragon" or 1 Dragon Effect Monster Cannot be destroyed by card effects. Neither player can target this card with card effects. During your Main Phase: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can use this effect a number of times per turn up to the number of Normal Monsters used as Fusion Material for this card. Once per turn, when a card or effect is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy that card, and if you do that, this card gains 1000 ATK.


                                                        3 cardSuper Vehicroid - Stealth Union 3 cardSuper Vehicroid - Stealth Union
                                                        Super Vehicroid - Stealth Union
                                                        EARTH 9
                                                        Super Vehicroid - Stealth Union
                                                        • ATK:

                                                        • 3600

                                                        • DEF:

                                                        • 3000


                                                        "Truckroid" + "Expressroid" + "Drillroid" + "Stealthroid" Once per turn: You can target 1 face-up non-Machine monster on the field; equip that target to this card. While equipped with a monster by this effect, this card can attack all monsters your opponent controls, once each. If this card attacks, its original ATK is halved. If this card attacks a Defense Position monster, inflict piercing battle damage.


                                                        ocg
                                                        True Draco
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